Sledgehammer Games team in Foster City, California.

Candor: Most big game companies are hiring during the pandemic

The pandemic has affected almost every industry in the world and it has thrown more than 20 million Americans out of work. But almost all big video game companies are hiring, based on crowdsourced data from Candor, which negotiates salaries for tech workers. The company said that its data shows that there are 10 times more video game companies that are hiring than firing right now. Sledgehammer Games reported this week that it has more than 100 positions to fill.

Candor has been giving a real-time picture of the economy as it has been reporting what employees and job seekers are saying about whether firms are hiring, laying off workers, or freezing employment during the COVID-19 crisis. But video game companies are one of the few industries that have seen an uptick in demand as people who are sheltering in place spend more of their time playing games.

Candor reported that its crowdsourced data shows these firms (mostly in the U.S. but many are multinationals) are all hiring:

  • 2K Games — hiring for both publishing and studios
  • Activision — hiring
  • Amazon Game Studios — hiring
  • ArenaNet — hiring
  • Atari — hiring
  • Bandai Namco — Hiring in multiple departments (marketing, social, etc.)
  • Beenox — hiring
  • Behaviour Interactive — hiring
  • Bethesda — hiring in game development
  • Blizzard — hiring (hundreds of roles open)
  • Bungie — hiring
  • Discord — hiring
  • Electronic Arts — hiring
  • Epic Games – hiring
  • Gameloft — hiring
  • Google Stadia — select openings
  • King — Hiring, internships cancelled
  • Niantic –hiring
  • Nintendo — hiring
  • Oculus VR — hiring
  • Razer — hiring
  • Riot Games — hiring
  • Roblox — hiring
  • Rockstar — hiring
  • Rovio Entertainment — hiring
  • Sledgehammer Games — hiring
  • Sony Playstation — hiring
  • Take-Two — hiring
  • Twitch — hiring
  • Ubisoft — hiring
  • Warner Bros. Interactive Entertainment — selective hiring for games in full production
  • Zynga — hiring

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.