Call of Duty: WWII — Sledgehammer’s 3-year journey to bring Call of Duty back

Michael Condrey, studio head and cofounder of Sledgehammer Games, has just completed a three-year march to take Call of Duty back to the Second World War. Condrey and his co-studio head Glen Schofield led a team of 300 developers at Sledgehammer and another 200 elsewhere at Activision to complete Call of Duty: WWII, the reboot of the first-person shooter series that returns the game to infantry combat.

Getting the reboot right is important. The franchise has sold more than 250 million units and $15 billion in sales since 2003. On average, that is more than 17 million units and $1 billion worth sold per year. Selling any less than that in a given year is considered a failure, according to Michael Pachter, an analyst at Wedbush Securities. Call of Duty: Infinite Warfare and Call of Duty: Ghosts were weak performers. At the high end of the spectrum was Call of Duty: Black Ops III, which sold 26 million units, and Sledgehammer’s own previous title, Call of Duty: Advanced Warfare, sold 22 million units, Pachter said.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.