BrightLocker makes a game out of making games

Playing games is fun. And so is making games. So BrightLocker is coming out of stealth today with the novel idea of making a game out of making games. It is, so to speak, “gamifying” the process of conceiving, funding, and building games.

The Austin-based company will use crowdsourcing techniques to come up with ideas for games, fund them, and build them. It wants to create a community whose members love games so much that they want to participate in creating them. That may sound a little strange, but bear with us. BrightLocker has already raised nearly $1 million in seed funding, and it is in the process of raising more money to finish building its platform via the Fundable.com and Angel.co crowdfunding platforms.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.