Blizzard will wrap up 17 years of storytelling in StarCraft II: Legacy of the Void

Blizzard Entertainment is hard at work on StarCraft II: Legacy of the Void, the third and final installment in the epic StarCraft II real-time strategy sci-fi series. But the team’s leaders took the time to talk to me about their progress at the Electronic Entertainment Expo (E3) last week.

I spoke with Rodney Tsing, senior producer; Tim Morten, lead producer; and Jesse Brophy, lead artist. They filled me in on the story and their plan to make the game a stand-alone title, where you don’t have to already own StarCraft II: Wings of Liberty, which came out in 2010, or its sequel, StarCraft II: Heart of the Swarm, which debuted in 2013.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.