World of Warcraft and Hearthstone had more players in the second quarter of 2019 than in the first, but Overwatch was flat. All three represent Blizzard’s biggest live-services games, and by extension some of the most important titles in parent company Activision Blizzard’s catalog.
Activision Blizzard talked about these games during its earnings report. For all of Blizzard, monthly active users reached 32 million, which is the same as the last quarter. With Overwatch keeping stable and WoW and Hearthstone growing, other Blizzard games like Heroes of the Storm and StarCraft 2 must be losing players.
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