Blizzard Entertainment is exploring the idea of using microtransactions in World of Warcraft.
This is a big deal, considering the company is one of the last to fully embrace free-to-play games with microtransactions. The company has made the first 20 levels of World of Warcraft free, and it sells virtual goods such as pets and mounts. But it still has more than 8 million players who pay a monthly subscription. World of Warcraft is the most successful massively multiplayer online game, generating as much as $1 billion a year for Blizzard.
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