BisectHosting, a multiplayer infrastructure that supports nearly 50 million players worldwide, will be a hosting partner for Wardogs, a high-profile mutliplayer shooter game that will debut on early access on September 10.
Bulkhead’s Wardogs is a tactical all-out warfare FPS where one hundred players, split across three teams, fight for control of a destructible battlefield set in the derelict industrial mountains of Eastern Europe.
It’s a game where teamwork pays and cash is king. The title drew nearly 500,000 players during its beta and has built significant momentum across the FPS community ahead of its Early Access launch.
With that kind of demand comes serious infrastructure requirements. BisectHosting has more than two million game servers that support 50 million players worldwie.
Wardogs’ 100-player servers place significant demands on CPU performance, regional capacity, and server stability at scale. Rather than distributing community server hosting broadly at launch, Bulkhead as taken a curated approach, selecting Approved Hosting Partners who have worked directly with the development team ahead of launch to validate that community servers can meet the game’s performance standards from day one.
BisectHosting’s infrastructure and integrations teams have been working alongside Bulkhead to prepare, test, and optimize server environments specifically around Wardogs’ requirements including validating performance under the game’s expected workloads, optimizing CPU allocation and configuration, and building out capacity across multiple regions.
Bulkhead said in a statement, “Wardogs has specific requirements, and we weren’t willing to compromise on them to fit a standard hosting mold. BisectHosting understood what the game needed and built their infrastructure around it. That’s the kind of partner we want alongside us going into Early Access as we deliver a truly large-scale, player-driven warfare experience to the masses.”
“Wardogs is exactly the kind of title where hosting has to be ready on day one,” said Max Podkidkin, CEO of BisectHosting, in a statement. “Nearly half a million players showed up for the beta. When that community starts launching up their own servers, the infrastructure underneath them needs to perform flawlessly. We’ve been working directly with Bulkhead to make sure it does.”
Players who want to host their own Wardogs communities can reserve a server through BisectHosting starting today ahead of early access on September 10. Servers are available at https://www.bisecthosting.com/wardogs-server-hosting.
Founded in 2011, BisectHosting has grown into one of the most established independent multiplayer infrastructure companies in the world. BisectHosting has hosted more than 2 million game servers and served nearly 50 million players across 20+ global locations, supporting more than 100 games.