BioWare finally harmonizes real-time and tactical combat in Dragon Age: Inquisition (preview)

Up until now, Dragon Age has had been rather inconsistent when it comes to combat.

Between Dragon Age: Origins and Dragon Age 2, players tackled combat in one of two distinct styles. Our fantasy avatars dispatched enemies through a high-angled tactical view or real-time hack-n-slash. But in a recent playable PC demo within the far more open world of Ferelden, these two styles felt more fluid and symbiotic than ever before in the series.

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