Avatar Machine: See The World Through The Eyes of a Video Game

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Gamers spend a lot of their time seeing virtual landscapes from over and behind the shoulders of digital characters. So what would it be like to walk around in the real world in a third-person perspective?

Meet the Avatar Machine, the brainchild Marc Owens, a design student at the Royal College of Art in London. By wearing virtual-reality goggles (and a goofy costume), the user can get a glimpse of life as a virtual character [via Boingboing]:

[video:http://www.youtube.com/watch?v=zFsriEmnf7A 425×344]

The video’s actually an updated version of the original design — which looked suspiciously like a camera held by three poles sticking out of the back of the costume. Who knew that the amalgam of art and science would make you look like the love child of Cloud and Shrek? Check out a video of the original design in action after the jump.

 
[video:http://www.youtube.com/watch?v=shNeBOA7ugQ 425×344]