Avatar photo

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.

Is cloud gaming viable? Myth vs reality

At the 2009 Game Developers Conference, I watched a demo of OnLive’s cloud gaming solution and scoffed at the premise and performance of what I saw. As an ardent technology fan and industry veteran, it was impossible for me to believe that streaming games via the cloud could be a workable solution for modern gaming.