And so it’s also normal when developers are inclined to squeeze the absolute maximum revenue out of people before they’re gone forever. However, trying desperately to monetize your players only increases churn, aggravating the problem.
Today marks the beginning of a new experiment for Blizzard Entertainment in their massively multiplayer role-playing game World of Warcraft: five-player raiding. Warcraft dungeons have...
Presented by AppsFlyer. Fraud is an ongoing issue in the mobile app marketing space, much to the industry’s chagrin. The Interactive Advertising Bureau (IAB) estimates...
Presented by Akamai. We live in a multitasking world. You see people every day surfing their phones with their right hand, mid-conversation with the...