Editor's Note: I'm fascinated by the parallels between film and games. Apparently, so is Alex, who examines the evolutional similarities of the two forms of media —...
Editor’s note: Here’s Omar’s second piece in his series on non-linearity in games. In Part 2, Omar discusses narrative freedom, and how developers may...
Editor’s note: Omar traces the evolution of non-linear storytelling and open world videogames, from Bubble Bobble and Zelda in the 1980s to this fall’s...