At 60M players, Roblox takes the plunge into Android

Roblox has created a major user-generated game platform with 60 million users. Now it is expanding to its fourth major platform with the launch of Roblox Mobile for Android.

The Google Play free-to-play app will make it possible to create and play games with other players in the virtual game world of Roblox. Roblox is a Lego-like world filled with block characters and environments created by the players themselves. It has become a destination for kids and teens who want to create games that others can play. With the Android app, players can interact, play games, and chat with friends, regardless of operating system. The Roblox site is the No. 1 entertainment destination on the web for kids and teens with 3 billion page views a month and 60 million engagement hours each month.On a monthly basis, it has 4.3 million players and 10 million to 15 million unique visitors.

Roblox for Android
Roblox for Android

Roblox is already available on the PC, Mac, and iOS. Players can access Android-exclusive virtual items as well as Robux, the Roblox virtual currency.

“We’ve finally done it,” said David Baszucki, CEO of Roblox. “Users have wanted it for a long time. Based on our internal schedule, we finished it three months early.”

Baszucki said that the company launched on iOS 18 months ago. It has been beta testing the Android app in Canada.

“This was hard to do because we got all of the games running with multiplayer. They’re in the cloud, with destructible physics, and can be accessed simultaneously,” Baszucki said.

Roblox has about 120 employees, including 80 or so in San Mateo, Calif. Roblox has seen rising activity, and it is helping players make money with their creations through the Developer Exchange Program, which allows developers to make money by exchanging virtual currency earned from their Roblox games for cash. The program has paid out more than $315,000 to game creators so far.

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Roblox on Android
Roblox on Android

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.