As subscribers sink, Blizzard searches for ways to make World of Warcraft grow

World of Warcraft needs help. The world’s most lucrative online game of the past decade lost 1.3 million paying subscribers in the first quarter this year. And publisher Activision Blizzard, the newly independent parent of Blizzard Entertainment, said last night that WoW’s subscribers declined by another 600,000 users in the second quarter to 7.7 million.

The job of helping stave off that decline belongs to the gentlemen in the picture, game director Tom Chilton and production director J. Allen Brack. I visited them this week at the headquarters of Blizzard Entertainment in Irvine, Calif. They’re wrapping the Patch 5.4 update for World of Warcraft’s Mists of Pandaria expansion pack. The content is done. The game systems are up. They’re in the final iteration and refinement. And this version has a lot of thought in it about how to keep fans in the game for a longer time or bring them back when possible.

Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks. 

Join now →

Sign in to your account.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.