As Dusk Falls blends motion-comics art and a family crime drama.

As Dusk Falls review: The line between drama and soap opera

As Dusk Falls is a new motion-graphics game from Interior/Night that walks the line between high-quality storytelling and a soap opera. I haven’t quite figured that out myself yet, but I do think it’s a high-quality production.

Built by an indie game studio, the art style of As Dusk Falls is economical. It focuses on storytelling through still images and motion graphics. That seems like a serious budget-cutting strategy, enabling a small indie team to use 2D still images instead of realistic 3D graphics of characters in a crime drama.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.