April was the Dark Souls of months for the game industry.
Consumers spent $509.5 million on new game-related products at retailers in the United States last month, according to industry-tracking firm The NPD Group. That’s down 15 percent year-over-year from $598.1 million. Unlike in March, April saw a major decline in both software and hardware sales. Only accessories, a segment that includes interactive toys such as Nintendo’s Amiibo and the recently defunct Disney Infinity, saw any growth.
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