Dean Takahashi of GamesBeat plays Apple's Swift Shot augmented reality game.

Apple Swift Shot hands-on — augmented reality goes multiplayer with ARKit 2.0

Apple showed off a new augmented reality game at its Worldwide Developer Conference (WWDC) keynote event today, and the new version of its AR platform, dubbed ARKit 2.0, now enables multiplayer gaming and spectating within AR.

ARKit 2.0 and a new AR file format, Universal Scene Description (USDZ), will debut later this year and enable the streamlining of sharing and rendering. I was able to play the game, dubbed Swift Shot, after the keynote speech.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.