Apple has one of the world’s biggest gaming ecosystems with $47 billion of spending in 2020, according to measurement firm Sensor Tower. And while it doesn’t have a game business, its share of gaming revenues thanks to its 30% take was $14.7 billion last year.
That’s one of the reasons Epic Games sued Apple for antitrust reasons. Add to that controversies around the Identifier for Advertising (IDFA) and alternative payments and it has presented a challenging platform for game companies to navigate.
Unlock premium content and VIP community perks with GB M A X! Join now to enjoy our free and premium perks.
Join now →
Sign in to your account.