App Annie's report on how to win Gen Z.

App Annie: How to go after Generation Z

App Annie, the mobile market data and analytics firm, released a report today on how to win over the hearts of Generation Z, or the folks under 25 that can’t be found via traditional media. And here’s a hint: you can target them with finance and shopping apps.

This demographic is now the largest population on Earth, and it is a mobile-first generation. In the U.S. alone, 16-year-olds to 22-year-olds spend $44 billion annually and influence an estimated $600 billion in spending.

“Gen Z is the first generation to grow up on mobile,” said Ted Krantz, CEO of App Annie, in a statement. “They already influence $600 billion in spend in the U.S. alone — companies need to aim for them now or risk missing the target tomorrow. As the mobile landscape becomes more complex, App Annie is committed to helping customers get the critical insights and outcomes they need to fuel long term success.”

Forward-thinking brands understand that Gen Z’s purchasing power is set to take off as they now begin to enter the workforce. Gen Z is still forming brand preferences and represents a blue ocean opportunity for marketers hoping to effectively engage this group. But first, companies need to understand how this demographic uses smartphones and apps, the company said.

Some noteworthy statistics about Gen Z that show the unique behaviors facing publishers and brands:

  • Gen Z spends 3.7 hours per day in apps (excluding games)
  • Gen Z behavior and favorites vary by market. For example, Gen Z users in Japan spend two times more time in games than the global average

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.