An indie developer’s strategy to sell games: insult fans and raise prices

phil fish

Note: this post has foul language.

Infamous indie game developer Phil Fish has stumbled upon a novel tactic for getting attention: insulting people who might (and probably now won’t) buy his game Fez.

Fish was celebrating the rise of his puzzle-platform game on Steam. The release came a full year after the release on Xbox Live Arcade, where the game sold more than 200,000 units despite Fish’s history of generating Internet storms with his controversial remarks.

Then he reacted strongly to those who expressed disappointment that the $10 game was being discounted only one dollar. So Fish tweeted:

Things went downhill from there. Haters got hold of the comments on Reddit and the Fish-hating comments spun out of control. He then said he was changing the game’s price on Steam to $90. Fish egged them on, encouraging fans to pirate his game. A post on Reddit criticizing Fish has drawn more than 750 comments so far.

Fans (or haters) love tweaking Fish too. A couple of weeks ago, Fish tweeted he was tired of hearing about things reproduced in Minecraft. Then someone built a replica of his tweet in Minecraft.

Fish was profiled in an award-winning documentary, Indie Game: The Movie, and he managed to entangle himself in an Internet firestorm when he used foul language to insult Japanese game developers for failing to produce good games. He was accused of racism and caused a stir

Fish’s real name is Phillipe Poisson, and he is a French-Canadian game developer at Polytron.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.