Alien Blackout hands-on: Don’t assume mobile is a bad idea

A vocal minority has created a convincing narrative that has a lot of us assuming that mobile spinoffs of PC and console games must be vapid, cynical cash grabs. I can’t claim to be above the peanut gallery’s influence here. As I walked into an Alien Blackout demo (coming to the Apple App Store, Google Play, and Amazon Appstore on January 24), a chunk of my brain cells were convinced this was going to be nothing more than a mobile port of Alien Isolation.

But you know what they say about assumptions … you damned well should by now. Gawd knows online media has used the ass-out-of-you-and-me cliche intro a couple million times. We should all know this lesson by now. Right? But that’s kind of a funny thing about such lessons: Some of us must relearn them over and over again.

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