A few months ago I bumbled along to a Gamescom appointment to see a new game from Innerspace, a VR developer I’d grown much respect for after experiencing its Firebird series. I’d assumed there would be another delightful little experiment to enjoy in its latest title, A Fisherman’s Tale, but I wasn’t quite prepared for the degree at which the game would break my brain.
Four months on and I’ve just played it again. Much to my relief, it still manages to amaze me.
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