New Bloodborne update improves loading times

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Hooray. You can now die more frequently in Bloodborne.

From Software today released update 1.03 for its action role-playing game, shaving the previously long load-times down by between 5 seconds and 15 seconds. The PlayStation 4 exclusive sold over 1 million copies within its first 12 days, making it one of the fastest-selling PS4 releases yet. Bloodborne players will be pleased that they now don’t have to wait as long after each death — which, in my experience, comes far too often.

From Software has also adjusted the loading screens to show game information instead of just displaying a static logo.

Sony posted the full list of tweaks included in the update on its Japanese website:

  • Reduced loading times (approx. 5 seconds to 15 seconds; may vary by circumstance).
  • Fixed a bug that left certain lifts and elevators inoperable.
  • Fixed a bug that resulted in bosses becoming immobilized.
  • Fixed a bug that left players unable to advance nonplayer character events.
  • When the PS4 is put into Rest Mode during online play, the game will now return to the main title screen upon resuming play.
  • This will resolve matchmaking issues related to Suspend/Resume.
  • Other various bug fixes.