A look inside Sledgehammer Games, the new Call of Duty studio (photo gallery)

For most of its existence, Sledgehammer Games has operated in secrecy. The Foster City, Calif.-based game studio created by Dead Space creators Glen Schofield and Michael Condrey is five years old. But few visitors have been allowed inside the company’s headquarters and been allowed to write about it.

In fact, the building that houses Sledgehammer has no big sign out front saying so, and you won’t even find it listed in the building’s directory. But we recently got a guided tour of the Sledgehammer offices, where just about every work space is shared in an effort to promote collaboration. The team of 225 people is eager to show off Call of Duty: Advanced Warfare, the latest in the multibillion-dollar game property. Schofield and Condrey led the Visceral Games team at Electronic Arts before they left to start Sledgehammer. They were enlisted by Activision to create a new Call of Duty experience. But after Infinity Ward blew up in 2010, Sledgehammer had to step in and help create Call of Duty: Modern Warfare 3.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.