Plants vs. Zombies game generates $1M in sales on iPhone

If you launched a console video game and sold $1 million worth, it would be a dismal failure. But in the green field of the iPhone, that’s a big hit.

PopCap Games hit the $1 million revenue mark in the first nine days of sales of its Plants vs. Zombies game, selling 300,000 units and setting a new record for AppStore launches.

A console game that sold 300,000 units could generate $18 million at retail. But the iPhone is significant as a game platform because that’s where a lot of users appear to be migrating.

The game, originally launched on the PC and Mac in May, 20009, shot to No. 1 on the AppStore within 24 hours of its launch and then remained there until yesterday. It is selling for $2.99, which is higher than many paid apps.

I played last year’s PC version all the way through. The game was amazingly addictive even though it was simply illustrated in a two-dimensional cartoon style. You basically set your plants up around a house and use them to defend against waves of attacking Zombies. It’s part of the Tower Defense genre of games.

PopCap also said that Bejeweled 2 has now sold more than 3 million units on the AppStore, making it the first paid app to hit that milestone. That jewel puzzle game has been consistently in the top ten on the AppStore’s top-grossing list. That’s no small feat since there are 150,000 apps in the store now, and PC games don’t always take off on the iPhone. Seattle-based PopCap, formed in 2000, recently raised $22.5 million in venture capital. It has more than 260 people and its top game, Bejeweled, has sold more than 50 million units.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.