Developers are seriously tweaking Unreal Engine 4

Epic Games is trying make its Unreal Engine into a universal game platform, and there are indications it is working. Today, the studio unveiled that developers have added thousands of tweaks to the engine since the company opened up the platform a few weeks ago.

It’s also shipping Unreal Engine version 4.1, which makes it easier to immediate publish games on Microsoft’s Xbox One and the Sony’s PlayStation 4, in addition to existing platforms such as the PC, Mac, SteamOS, Apple iOS, Linux, HTML5, and Android. Epic is adding the new platforms at no extra cost.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.