Strategy game fans will be delighted to get the biggest Total War game yet on Sept. 3. After years of waiting, fans can expect a big game in Sega‘s Total War: Rome II, which combines a turned-based strategy campaign akin to Civilization with real-time brawls between the armies of the ancient Roman empire and its foes.
Total War: Rome II
We got another preview of the game last week and talked with Al Bickham, the communications manager for Sega’s The Creative Assembly studio. He told us what to expect about the combined strategy and tactical focus and just how smart you can expect the enemies to be. We played a few battles, and it was a small slice of what is in the full game. This game feels epic in its scope and visceral in the way that it depicts the vicious hand-to-hand combat of swords, spears, and horses.
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Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.