Editor’s Note: I’m not really sure if I agree with Alan’s claim that videogames are more powerful than movies. Hell, I’ve never been as moved as I was when I watched Guile deliver his morale-raising speech in Street Fighter. Show me a person who can watch that and *not* want to immediately do the splits while punching someone in the balls. -Michael
I put down the controller. I’m tired. My eyes are bloodshot from playing 19 hours of Metal Gear Solid 3 in two days. And my mind is whirling. My parent’s call down for me to go to bed, telling me that I have school the next day. But I’m not paying attention, because I had just played through one of the greatest narrative pieces ever made; I had just felt the bone-crushing betrayal that Jack felt as he saluted the man who had ordered his mentor to her death. It was heartbreaking. It was unbelievable. It was the greatest proof yet that I have as to why videogames are potentially better narrative-weavers than movies will ever be.
When you go to a movie, you root for the main character, and when he/she shares a tender kiss you watch vacantly, never really caring. And when they are betrayed, hurt, or beaten, you marvel at the villain’s cunning, at the wounds the hero bare. You are unconnected to the person, you are simply watching their story unfold. You are not part of the experience, you are just a spectator.
But in games like Metal Gear Solid 3, every time Jack is hit, you flinch. Every time he tricks the bad guys, you smirk with the same charisma that he has. When you play games, you are the character, thus you share the same actions. And because of this, any emotions you feel are far greater than those experienced when sitting in the seats at your local cinema. One example of this is just after Jack has bested his mentor in combat — she is dying and begs him to pull the trigger to end her misery.
Watching this scene, I just sat there silent, waiting for the shot to ring out, but I was shocked it wasn’t happening. It was then that I realized that I was supposed to pull the trigger. At that moment I was terrified — the barrel of the gun was steadily pointed at the face of a woman I had grown to know over the last 19 hours. But I pulled the trigger button, and the shot echoed from the TV. Moving stuff.

