Required Listening: Fire Emblem, Crysis 3, and interview with Tomb Raider composer Jason Graves

Fire Emblem: Awakening

Without music, many modern video games would not resonate with us on such an emotional level. It’s possible we would not feel a pang of dread as we rounded a blind corner in Dead Space 3, and we likely wouldn’t feel such urgency to hack our way through baddies in Metal Gear Rising: Revengeance. The sometimes abrasive yet compelling quality to even dissonant tones can change how we perceive virtual worlds.

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