Better graphics and physics gave designers more freedom for Halo 4 (interview)

The Halo first-person shooter series has always pushed the limit on graphics quality on Xbox consoles (and for the first two games, the PC). So when 343 Industries took over the $3 billion video game franchise from its original developer, Bungie, it started everything from scratch.

Unlock premium content and VIP community perks with GB M A X!
Join now to enjoy our free and premium membership perks.
Already a member? Sign in