HDR10+ Technologies has announced that it is expanding its HDR10+ gaming lineup with nearly 10 new and recently released compatible titles, headlined by Call of Duty: Modern Warfare 4.
HDR10+, the royalty-free HDR standard, allows games and compatible displays to communicate in real time and automatically optimize picture quality. The company revealed earlier this morning in a press release that HDR10+ is adding nearly 10 new and recently released compatible games. The list spans newly revealed titles, recent updates, and continued support from one of gaming’s largest franchises, suggesting that the standard is gaining traction as more developers work with it from the start rather than adding it to a game post launch.
Among the studios included in the announcement are the following: Tarsier Studios recently added HDR10+ gaming support to Reanimal, while Madfinger Games’ Gray Zone Warfare and Frogwares’ The Sinking City 2 are set to add support through upcoming updates.
Additionally, two entirely newly revealed titles will support HDR10+ at launch: 1001 Threads of Mizan, an Arabian fantasy action-adventure and the debut title from MBC Game Studio, which was unveiled at Gamescom, and Awaysis from 17-BIT. Those titles join Crimson Desert, Causal Loop and F1 25’s 2026 Season Pack, which dropped with HDR10+ earlier this year, rounding out a lineup that spans across diverse studio sizes and game genres.
Modern Warfare 4’s addition marks the fifth game in the Call of Duty franchise to support the standard. It also stands out as the most prominent franchise commitment in the announcement. According to a press release from HDR10+ Technologies, broad compatibility across game engines means that once the standard is implemented within a franchise, enabling it for future entries can require minimal or no additional work. That detail helps explain why adoption tends to spread within a series once a developer commits to it once, and why a franchise as large as Call of Duty has now added the technology to five of their products.
For gamers, HDR10+’s appeal lies primarily in its automatic calibration. HDR10+ gaming switches on and adjusts settings for the display without requiring any manual setup. HDR10+ aims to deliver the developer’s intended visual quality from the moment a game switches on, rather than requiring players to play around with confusing calibration settings. For developers, the standard is designed to preserve a game’s artistic vision, making sure that color, contrast, lighting and atmosphere remain consistent through the wide range of displays players use.
The standard’s repertoire now includes over 180 adopters and more than 7,500 certified HDR10+ compatible products worldwide, according to HDR10+ Technologies, with support from leading GPU manufacturers.
On the development side, HDR10+ gaming integrates with Unreal Engine 5 through a dedicated plug-in, and has been adopted across various engines including Electronic Arts’ Frostbite, Rockstar Games’ Rage, and CD Projekt Red’s REDengine. That combination of hardware certification and engine-level support is part of what has allowed the standard to grow without requiring extensive custom adjustments from individual developers.
The new additions build on a year of steady growth for HDR10+, following earlier rollouts in Crimson Desert, Causal Loop, and F1 25. Dropping mere months apart, the announcements appear to suggest that HDR10+ gaming is settling into a more regular flow of adopting new titles rather than relying on occasional high-profile compatibilities.