Dave Baszucki, CEO of Roblox, said his company’s goal is to reach 10% of the global gaming market’s revenue and a billion daily active users.
To do that, Roblox will focus on three key areas, Baszucki said at the tenth annual Roblox Developers Conference in San Jose, California, today. Those areas are helping creators, bringing people together to scale their creations and audience and build their businesses.

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