Cocos Creator 3.0

Cocos raises $50M to fuel open source game engine growth

Cocos Technology said it has raised $50 million to fuel the growth of its open source Cocos Creator game engine.

Cocos has been around for a long time as a foundation for making 2D games for mobile devices and other platforms. Last year, it also added its first all-in-one 3D engine and editor with a new version of the Cocos game engine, which traces its roots back a decade to Cocos2d-x.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.