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Elden Ring review — a brilliant monument to FromSoftware’s legacy

Elden Ring has nearly everything I ever wanted from a Souls game. It’s chock full of additions, improvements, and inclusions from other FromSoftware titles that are likely to please most players. In particular, both your character being able to jump vertically and having access to a mount that can run fast and perform a double-jump truly let you experience the three-dimensional level design FromSoftware is known for in ways that weren’t previously possible.

Elden Ring also has some things I could do without. At times I think it tries a little too hard to include new features. Over the course of your playthrough, you’ll find so many different and often disconnected systems at play, it’ll make you wonder if they actually left any features out or just included every idea the designers had.

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