Unity Slices: Table

Unity Slices: Table Brings People Together, No Matter The Distance

Game engine developer Unity is throwing their hat into the VR application ring. Debuting today at Facebook Connect, Unity Slices: Table brings groups together in a common space. This new program attempts to bridge the physical distance between friends and colleagues via the Oculus Quest 2.

Unity Slices: Table turns any real-world, physical surface into a touchscreen via the Quest 2’s inside-out tracking. Table renders participants alongside you, using your real world surroundings as a backdrop to provide a sense of presence and place. With an eye on co-existing in both realms, participants will be able to control the level of interaction they have within the virtual world. This functionality enables a smooth experience with minimal interruption while multi-tasking.

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