Nvidia's Omniverse is a way to collaborate in simulated worlds.

Nvidia opens its ‘metaverse for engineers’ by adding millions of Blender users to Omniverse

Nvidia’s Omniverse, billed as a “metaverse for engineers,” has grown to more than 50,000 users. But Nvidia now hopes to dramatically expand this base with the addition of millions of Blender users who use a simple tool to create 3D imagery.

At the online Siggraph visual computing event, Nvidia announced it is launching a major expansion of the Omniverse, the simulation and collaboration platform delivering the foundation of the metaverse, the universe of virtual worlds that are all interconnected, like in novels such as Snow Crash and Ready Player One.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.