Gamescom will now be an online-only event

Gamescom announces online-only festival in August, reversing hybrid event plan

Reversing a plan announced in March, Gamescom will no longer try to do a hybrid gaming expo this summer. Instead, it will focus on an online-only event at the end of August.

The fan-and-business trade show is the world’s biggest game-industry event — with 370,000 people attending the physical event in 2019 — but it had to switch to online-only in 2020 due to the pandemic. The event organizers floated the idea of a hybrid physical event where fans could come see games in person along with digital announcements. The hope was that the coronavirus would subside thanks to vaccinations and that people would want to recapture the excitement of an in-person event.

But today, the Association of the German Games Industry and Koelnmesse decided against that plan, based on responses from potential exhibitors and fans. They plan to hold the main part of the show from August 25 to August 29.

Gamescom Congress will once again take place Thursday, August 26, and Devcom will start off the events August 23. The main days of Gamescom will take place on August 26 and August 27. IGN will produce a show dubbed Awesome Indies. Opening Night Live, which Geoff Keighley produces, will still take place, but it will now be online-only as well. Gamescom was planning to start selling tickets in May.

The crowd at Gamescom 2019 on opening day on Tuesday, August 20.
The crowd at Gamescom 2019 on opening day. The show was online-only in 2020. It will be online-only again in 2021.

“This decision was made after extensive discussions with partners and exhibitors,” the organizers said in a press release. “Thus, the organizers take into account the current situation, in which too many companies are unable to participate in physical events this year due to the still difficult development. In this way, they also meet the partners’ strong need for planning security. This means that Gamescom 2021 will be held exclusively digitally and free of charge for all Gamescom fans.”

Last year, Gamescom had more than 100 million video views over all formats and channels, more than 50 million unique viewers from 180 countries, and 370 partners from 44 countries. Oliver Frese, chief operating officer of Koelnmesse, said in a statement that Gamescom was coming too early for many companies in the industry, as it required so much advanced planning amid an uncertain environment. Companies need that planning reliability, he said.

Felix Falk, managing director of the German Games Industry Association, said in a statement that next year the groups will be able to implement more of the concepts they had in mind for a hybrid version of Gamescom. There will be business-to-business matchmaking events such as “indies meet investors and publishers” pitch events.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.