Kicking down doors and discerning what lies beyond them is a big par t of Six Days in Fallujah.

Why Peter Tamte still wants to make Six Days in Fallujah

Six Days in Fallujah is a video game that many people don’t want anyone to make. The depiction of the darkest days of the war in Iraq was so controversial in 2009, when the memory of a bloody battle in 2004 was so fresh, that then-publisher Konami canceled it.

But Peter Tamte kept it alive.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.