Terminal3 at Gamescom 2019.

How Paymentwall’s Terminal3 lets game developers create their own online shops

Paymentwall built a business as a global payments platform, with much of its focus on games. Last year, the company spun out its Terminal3 as a platform for monetizing and distributing games. Now it is making it easier for indie, small, and medium-size game companies to build multiple customizable online shops, sell digital goods, and set up in-game purchases.

Honor Gunday, CEO of Paymentwall, said that the company started in 2011 in San Francisco as a bootstrapped monetization platform for games on Facebook. As it grew, Gunday said the company realized that gaming clients needed enhanced fraud protection, quicker transaction analysis, local payment processing, local distribution, tax remittance, and integrated customer service for rapid responses.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.