Shadow’s Edge isn’t meant to be a blockbuster game, but it may be much more meaningful to the people that it reaches. It is a free mobile game for teens and young adults who are suffering from chronic illnesses such as cancer.
It’s an example of narrative therapy, which uses storytelling to help promote changes in perspective, enable distance from pain or trauma, and identify skills and strategies for managing being sick, said Rosemary Lokhorst, producer of Shadow’s Edge, in an interview with VentureBeat.

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