Phoenix Point moves from top down to third-person views during combat.

How Phoenix Point takes turn-based tactics where the genre hasn’t gone

Julian Gollop created X-COM: Apocalypse while at Mythos Games in 1997. For decades, he has been making turn-based strategy games that resonate with fans.

He started Snapshot Games in 2013 with David Kaye, and now they’re poised to ship Phoenix Point, a turn-based tactics and 4X strategy game (explore, expand, exploit, and exterminate) that is going where the XCOM franchise (which Firaxis owns) hasn’t gone yet. Gollop’s idea was to take some concepts from the early days and run with them.

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