Lual Mayen, maker of Salaam and Wahda.

Rami Ismail’s last #1ReasonToBe panel showcases the world’s inspired game devs

Game developer advocate and Vlambeer co-founder Rami Ismail has run #1ReasonToBe, one of the consistently most inspiring panels at the Game Developers Conference, for years. This year’s global diversity panel was his last one, and it was an emotional session about how game developers struggle to make games around the world — and why they still do it in spite of hardships.

They told their stories at GDC 2019 because Ismail and fellow game developers have created a safe space, where they can talk honestly about how difficult it is to make games. They can feel free to express themselves and inspire others by naming their #1ReasonToBe a game developer. I’ve attended these sessions for many years, and they have always been the highlight of the show, which drew an estimated 20,000 developers to San Francisco this week. (Ismail will be a speaker at our GamesBeat Summit 2019 event on April 23-24 in Los Angeles).

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.