Wonka's World of Candy.

Zynga launches Wonka’s World of Candy match-3 mobile game

Zynga is taking a stab at the heart of rival King’s candy monopoly, namely Candy Crush Saga, with today’s launch of the Wonka’s World of Candy match-3 mobile game.

San Francisco-based Zynga, a social mobile game developer, has built the game under license from Warner Bros., based on the original feature film, Willy Wonka and the Chocolate Factory. King recently launched its own Candy Crush Friends Saga, which got 10 million downloads in its first week.

The match-3 experience incorporates builder elements for players as they prepare the factory for its grand re-opening.

Oompa Loompa in Wonka's World of Candy.
Oompa Loompa in Wonka’s World of Candy.

The game challenges players, with the help of Willy Wonka, to complete a series of puzzles that allow them to win special rewards, unlocking both classic and new rooms within the Chocolate Factory. In addition to the match-3 puzzles, players can also customize their Chocolate Factory with candy-themed items inspired by the film and view their creations in 3D.

“Combining the best elements of two popular game genres allows Wonka’s World of Candy to deliver a captivating and unique mashup experience for players,” said Bernard Kim, president of publishing at Zynga, in a statement. “We can’t wait to see how this brand-new title evokes nostalgia and attracts fans old and new to this timeless classic through its imaginative gameplay.”

Players can solve puzzles and customize the original Chocolate Factory’s spaces, such as the Chocolate Room, Wonkavision Studios, and Fizzy Lifting Drinks Room, as well as all-new areas, including Candy Corn Acres and Wallpaper Orchard.

Players can download and play Wonka’s World of Candy for free on the App Store for iPhone and iPad, on Google Play for Android devices, and on the Amazon app store for Kindle.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.