Phantom Doctrine is a tactics game built out of Cold War paranoia

Presented by Intel


Sleeper agents, secret nuclear programs, men in turtlenecks stealing classified information — whatever comes to mind when you think of Cold War espionage, Phantom Doctrine, the sneaky tactics sim from CreativeForge Games, probably has it. It tasks players with juggling base management — specifically a secret organization — and turn-based missions with a squad of agents. But always there’s that spy thriller layer, informing design and introducing things like mind control and double agents.

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