Star Wars: Battlefront II — multiplayer tips and … Ewoks

Star Wars: Battlefront II is one of the most accessible shooters to date. It debuts on November 17 on the Xbox One, PlayStation 4, and Windows PC. The game should draw a broad mix of both hardcore shooter enthusiasts and casual Star Wars fans.

EA crafted the multiplayer experience to scale across those audiences, according to my interview with multiplayer leaders Paul Keslin, producer at EA DICE, and Pete Lake, producer at Criterion. We talked about the design process in part one of our interview.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.