Prey kicks off its sci-fi affair with everything going wrong

At the start of Prey, everything seems normal. You wake up as Morgan Yu, a half-Chinese, half-German resident of a nice apartment in a futuristic high-rise building. You make your way to your brother and the labs at TranStar, and then you go through some testing.

Then everything goes wrong. A black, ink-like creature attacks the doctor who is doing the testing, and you wake up again in your high-rise apartment. Only this time, you step out and everything is haywire. The maintenance worker who greeted you is dead. And an inky creature attacks you as well, and so you have to defend yourself with the maintenance worker’s wrench.

Prey is coming for the consoles and PC on May 5. It’s a first-person action-adventure game, and there’s going to be a lot of action, suspense, and surprises from creatures that just come out of the walls.

I was able to play the first half hour of the game, and then jump to a part in the middle, at  a recent preview event that Bethesda held in San Francisco. Bethesda will release the first hour of the game as a demo on April 27, but you can check it out here.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.