Three out of four game developers still work crunch time, or extended hours, according to new data from the latest International Game Developers Association (IGDA) Developer Satisfaction Survey (DSS). And of those, about a third do not receive paid overtime for their work.
The survey shows that more than 76 percent of video game industry professionals report work weeks periodically exceeding 40 hours each year. IGDA executive director Kate Edwards said in an interview with GamesBeat that the percentage is down since the IGDA began doing periodic surveys in 2004.
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