Blizzard, Infinity Ward vets raise $5 million to make VR games

First Contact Entertainment has raised $5 million to make high-end virtual reality games.

The Los Angeles company has recruited a team of developers from game companies like Starbreeze, Blizzard, Treyarch and Infinity Ward. The financing will fuel the company’s ambitions to create exceptional narrative-driven content that raises the bar for quality in VR gaming with a commitment to push the limits of graphics, gameplay and storytelling. The company is one more example of the record amount of venture capital going into VR startups.

“The number one problem facing the VR industry right now is the lack of quality VR content with a high replayability factor,” said Hess Barber, cofounder and president of First Contact. “First Contact seeks to solve that problem by pioneering a variety of innovative VR gaming concepts, including unique game mechanics, DLC and more.”

First Contact recently recruited two new executives. Former Skybound Interactive executive producer Matt Candler will manage publishing, business development and strategic partnerships for First Contact as chief revenue officer. In addition, Jessica Ward, co-founder of VRLA, the world’s largest consumer and industry-facing virtual and augmented reality expo, will oversee the studio’s relationships with VR and gaming communities as its new director of community management. Other founders include Josh Ochoa, vice president, and Wei Qiao, chief technology officer.

First Contact’s debut playable VR content will launch on Steam in 2016, with future projects offering a mix of original intellectual property and prominent licenses. The company has 25 employees and was founded earlier this year. The funding comes from a variety of early stage investors and angels.

The team says they are working “on an action FPS set 60 years in the future. Players will defend themselves by using advanced weaponry, and experience the extreme satisfaction of bending the laws of physics while in VR.”

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.