Epic Games’ Tim Sweeney will talk Windows openness and more at GamesBeat Summit

We’re happy to be adding Tim Sweeney as a mainstage speaker for the second annual GamesBeat Summit 2016, an event that’s set for May 3 and May 4 at the scenic Cavallo Point Lodge in Sausalito, Calif.

Sweeney has spent 25 years as graphics guru and chief executive of Epic Games, the maker of games such as Unreal and Gears of War, as well as the upcoming release Paragon. Sweeney is one of the brains behind the Unreal Engine, one of the vital tools for the development of 3D games on everything from mobile to high-end virtual reality titles.

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Dean Takahashi

Dean Takahashi is editorial director for GamesBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.