The Ocean Rift in virtual reality is like relaxing in an IMAX theater

With the Oculus Rift virtual reality headset, I feel like I’ve got an IMAX theater in my home. And the most relaxing VR experience I’ve seen so far is Ocean Rift.

With Ocean Rift, you are immersed in an underwater world in VR. It has lifelike habitats that are both soothing and wondrous to look at. The sound of your breathing and your air bubbles floating up to the surface is all that you hear. And the shades of blue that you see all around you are easy on the eyes. You could probably take a nap in this VR experience.

Manatees in Ocean Rift
Manatees in Ocean Rift

You can navigate using an Xbox One controller (as the Oculus Touch VR controls aren’t out yet). If you hit the “Y” button, you’ll call up a menu of things you can see. Those include tropical fish, dolphins, turtles, sea snakes, sting rays, sharks, Orcas, blue whales, Great White sharks, deep sea jellyfish, and even prehistoric marine dinosaurs.

You can swim around or just sink. It’s not that interactive as the manatees will just bounce off you. But it’s very serene. Everywhere you look, there’s water. When you look up, you can see sunlight coming through the water.

Tropical fish in Ocean Rift
Tropical fish in Ocean Rift

It gets a little scary when you take a look at the Great White shark. You find yourself inside a shark cage in the ocean. The Great White swims around you and then starts bearing its teeth. It bumps into the shark cage and rattles you around a bit. My 12-year-old tried this one and quickly switch to another scene.

It’s a free demo experience on the Samsung Gear VR, and I really liked it on the Oculus Rift from Facebook’s Oculus VR. It was developed by Llŷr ap Cenydd, a developer who has created a number of VR experiences. For now, it’s just a demo. But I could envision staying inside this for hours. (Note: Images are from the Gear VR version).

Inside the shark cage in Ocean Rift.
Inside the shark cage in Ocean Rift.

Dean Takahashi

Dean Takahashi is editorial director for GamesBeat at VentureBeat. He has been a tech journalist since 1988, and he has covered games as a beat since 1996. He was lead writer for GamesBeat at VentureBeat from 2008 to April 2025. Prior to that, he wrote for the San Jose Mercury News, the Red Herring, the Wall Street Journal, the Los Angeles Times, and the Dallas Times-Herald. He is the author of two books, "Opening the Xbox" and "The Xbox 360 Uncloaked." He organizes the annual GamesBeat Next, GamesBeat Summit and GamesBeat Insider Series: Hollywood and Games conferences and is a frequent speaker at gaming and tech events. He lives in the San Francisco Bay Area.